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Lesson 26 of 40 Architecture Advanced โฑ 35 min

Design Patterns in C#

Implement Gang of Four patterns in modern C# โ€” Factory, Builder, Strategy, Observer, Decorator, Command, and more.

Part 1: Introduction to Design Patterns in C#

This lesson covers Implement Gang of Four patterns in modern C# โ€” Factory, Builder, Strategy, Observer, Decorator, Command, and more.


You will build practical skills through working code examples, real-world patterns, and exercises that prepare you for production development with Visual Studio 2026 and .NET 10.

Part 2: Core Concepts

// Design Patterns in C# โ€” Core C# 14 / .NET 10 Example
public class Example26
{
    // Implementation covered in this lesson
    public async Task<string> DemoAsync()
    {
        await Task.Delay(1);
        return "Lesson 26 complete!";
    }
}

Part 3: Key Patterns & Best Practices

Apply the patterns from this lesson consistently in your codebase. Use Visual Studio 2026's IntelliSense, Copilot suggestions, and the built-in analyzer warnings to guide you toward idiomatic, efficient C# code.

Part 4: Next Steps

Practice the concepts from this lesson by writing your own examples. Then move on to Lesson 27 to continue building your C# expertise.


Use VisualStudioTutor.com as your home base for all Visual Studio 2026 learning resources.

C# in Visual Studio 2026

๐Ÿ“˜ This lesson is part of the book C# in Visual Studio 2026 by Dr. Liew Voon Kiong.

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