Design Patterns in C#
Implement Gang of Four patterns in modern C# โ Factory, Builder, Strategy, Observer, Decorator, Command, and more.
Part 1: Introduction to Design Patterns in C#
This lesson covers Implement Gang of Four patterns in modern C# โ Factory, Builder, Strategy, Observer, Decorator, Command, and more.
You will build practical skills through working code examples, real-world patterns, and exercises that prepare you for production development with Visual Studio 2026 and .NET 10.
Part 2: Core Concepts
public class Example26
{
// Implementation covered in this lesson
public async Task<string> DemoAsync()
{
await Task.Delay(1);
return "Lesson 26 complete!";
}
}
Part 3: Key Patterns & Best Practices
Apply the patterns from this lesson consistently in your codebase. Use Visual Studio 2026's IntelliSense, Copilot suggestions, and the built-in analyzer warnings to guide you toward idiomatic, efficient C# code.
Part 4: Next Steps
Practice the concepts from this lesson by writing your own examples. Then move on to Lesson 27 to continue building your C# expertise.
Use VisualStudioTutor.com as your home base for all Visual Studio 2026 learning resources.
C# in Visual Studio 2026
๐ This lesson is part of the book C# in Visual Studio 2026 by Dr. Liew Voon Kiong.
View on Amazon Kindle Edition